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Don't forget the rule where the winner in the third round can swap his longest road for the shortest road in the third round before people have taken the tiles. I really didn't like this rule.
Mike
Posted by Mike C. -- at August 7, 2006 10:23 AMI thought the scoring in Figaro sounded strange too, but now that I think about it, I think it's pretty clever.
You could use just numbered scoring cards, but then everyone would know exactly how many points everyone had. You could keep them hidden, but then players with good memories would have an advantage.
By using the road segments, you have a good idea of who is winning, but you can't calculate it exactly.
Posted by Mark Haberman at August 7, 2006 10:27 AM@ Mike:
Yeah, that rule does seem to come out of left field. I'm not sure what purpose it serves.
@ Mark:
Good point. I think we could have done a better job hiding our road segments by stacking them. It was usually pretty obvious who was winning or losing at a given time.
Posted by Susan at August 11, 2006 6:22 PMWhen I first heard about Bison, I got excited. We like tile-laying games, and the theme sounded great. Then, I learned that it's for four players. Darn!
If they release an expansion for 6 players, I'll buy it.
Posted by Gerald McDaniel at September 23, 2006 10:40 AM